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#8521480 Oct 01, 2013 at 11:20 PM
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#8933745 Jan 08, 2014 at 07:24 PM
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Metal Gear Solid 5: The Phantom Pain game director discusses GTA 5



Child soldiers; Kojima said this was going to be about controversial topics:
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#9208597 Mar 08, 2014 at 09:10 AM
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64 Posts
Konami Drops Price Of Metal Gear Solid V: Ground Zeroes On PS4, Xbox One - Following furor over the length of Metal Gear Solid V: Ground Zeroes, Konami is dropping the price for the new-generation version. The PS4 and Xbox One versions are now $29.99 for physical and digital versions.

First run retail copies of Ground Zeroes and, for a limited time, digital versions will unlock content for the upcoming Phantom Pain in the form of additional resources for Mother Base. Additionally, anyone who purchases Ground Zeroes can unlock content that will carry over to Phantom Pain, including prisoners, VIPs, and character skins.
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#9212569 Mar 09, 2014 at 09:38 AM
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64 Posts
Recently Kojima has stated that he wants a PC port for Phantom Pain.

Metal Gear Solid 5: Ground Zeroes New Revelations on Pre-Order Incentives, Darker Moments in Game, Mother Base Staff - Konami, the publisher of upcoming and highly anticipated action-adventure video game, Metal Gear Solid 5: Ground Zeroes has announced pre-order incentives for this stealth game.

Pre-ordered customers will be receiving exclusive content that includes Mother Base Staff. Mother Base will be playing a key role in Konami's next video game, Metal Gear Solid V: The Phantom Pain, which will be rolling out at a later date.

However, the company has said that these incentives will be downloadable automatically once the Phantom Pain is available.

So, this will mean that POWs and staff who are rescued in Ground Zeroes will be available in the Phantom Pain.
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#9214912 Mar 09, 2014 at 08:12 PM
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Kojima Worried The Phantom Pain Is 'Too Big' to Finish
Creator wonders if players will complain the main game is too large

I wont complain!
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#9253097 Mar 18, 2014 at 12:48 AM · Edited over 3 years ago
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64 Posts
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#9257108 Mar 18, 2014 at 08:39 PM
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64 Posts
Just got a cool E-Mail:

World-renowned Kojima Productions showcases the latest masterpiece in the Metal Gear Solid franchise with Metal Gear Solid V: Ground Zeroes. Metal Gear Solid V: Ground Zeroes (on sale Spring 2014) is the first segment of the ‘Metal Gear Solid V Experience’ and prologue to the larger second segment, Metal Gear Solid V: The Phantom Pain launching thereafter.

MGSV: GZ gives core fans the opportunity to get a taste of the world-class production’s unparalleled visual presentation and gameplay before the release of the main game. It also provides an opportunity for gamers who have never played a Kojima Productions game, and veterans alike, to gain familiarity with the radical new game design and unparalleled style of presentation.

The critically acclaimed Metal Gear Solid franchise has entertained fans for decades and revolutionized the gaming industry. Kojima Productions once again raises the bar with the FOX Engine offering incredible graphic fidelity and the introduction of open world game design in the Metal Gear Solid universe. This is the experience that core gamers have been waiting for.

Key Features:

THE POWER OF FOX ENGINE – Ground Zeroes showcases Kojima Productions’ stunning FOX Engine, a true next-generation game engine which revolutionizes the Metal Gear Solid experience.

INTRODUCTION TO OPEN WORLD DESIGN – The first Metal Gear Solid title to offer open world gameplay. Ground Zeroes offers total freedom of play: how missions are undertaken is entirely down to the user.

UNRESTRICTED STEALTH – Imagine classic Metal Gear gameplay but with no restrictions or boundaries. Players use intelligence and cerebral strategy to sneak their way through entire missions, or go in all guns blazing. Each will have different effects on game consequences and advancement.

MULTIPLE MISSIONS AND TASKS – Ground Zeroes boasts a central story mode and Side-Ops missions ranging from tactical action, aerial assaults and “covert” missions that will be sure to surprise.

REDESIGNED INTERFACE – Ground Zeroes users will benefit from a clean in-game HUD that shows the minimal amount of on-screen data to give a more intense gaming experience.

TRUE NEXT GENERATION GAMING – Available simultaneously with the current generation of gaming consoles, Ground Zeroes will give PS4 and Xbox One consumers the chance to showcase the power of their new machines.

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#9380942 Apr 14, 2014 at 04:19 PM
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Metal Gear Solid 5: The Phantom Pain To Have Spectacular Cutscenes, Concerns Discussed
There will be a better balance between cutscenes and gameplay in the epic epilogue. Key members of Kojima Productions Ken Mendoza, Sean Eyestone, Jordan Amaro and Ludvig Forssell recently appeared on Kojima Station Episode 4 to talk about various concerns regarding Metal Gear Solid 5, especially the upcoming epilogue The Phantom Pain.

"Not talking as much" - I'm not going to sleep as it is when this comes out, now I wont even have time to eat!
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#9444252 Apr 29, 2014 at 08:53 AM
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Metal Gear Solid 5 The Phantom Pain Will See Kaz at a Completely Different Level - Kaz’s relationship with Snake will be fairly shaky in the upcoming epilogue.
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#9472881 May 06, 2014 at 05:07 AM
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64 Posts
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#9838091 Aug 05, 2014 at 06:47 AM
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64 Posts
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#10047991 Sep 21, 2014 at 04:44 AM
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64 Posts
TGS 2014: Trailer (Japanese)

Quiet makes quite the entrance for herself in this trailer for Metal Gear Solid V: The Phantom Pain.
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#11507455 Sep 10, 2015 at 03:53 AM
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64 Posts
Well it's out. What do you all think?
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#11536200 Sep 17, 2015 at 06:53 PM
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11 Posts
Its a good game, though I'm feeling the story is lacking (from over analysis of Ground Zeroes and previous trailers I figured out a good portion of the story out).

Not to mention Kiefer is really throwing me off as Snake (at least for how little he talks).
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